The Leftovers: A Game About Production
A downloadable game for Windows
Game Description
The year is 1990 and you are appointed as the Mayor of a newly founded city. Your objective: win the "More is Better" prize that will be delivered in the year 2000, which consists in being the city that produces the most value of resources.
After a few months you discover a big (not so) hidden problem. Each resource produces leftovers and pollution that are sickening the citizens and flooding the city with rubbish.
How will you balance the resource production?
How far are you willing to go to win the prize?
Your objective is to get to the year 2000 and win the prize. How you get there is up to your own decisions.
Features
- Produce, buy and sell resources
- Unlock new building and processes using the technology tree
- Manage your city and keep it free of leftovers and pollution
- Save and Load game
Credits
This is a game in alpha state. The art is not final and we are looking for your feedback to improve the game. You can play completely free, but if you want to further support the development of the game you can buy the game for any amount you want.
Each time you play we are collecting anonymous data to improve the game using Unity Analytics in order to improve the experience. Your feedback and game play sessions are very valuable to us!
- Designed and developed by Gabriel Chauri
- Art from Kenney Assets
- Music by sscheidl from Pixabay
- Icons from FontAwesome
Design
The game was made as an exploration of a concept that I'm thinking from a long time now. In most resource management games, when resources are produced they don't produce any leftovers or there isn't any "process" to create this resource. Also, in most games, when resources are used, they just exit the system.
In real life though, all resources that we use exit the system just to enter another. If you eat a fruit, the leftovers exit your system using the garbage as a sink just to immediately enter another system, the garbage collection and processing system. This is why we are flooded by garbage mountains. This is a specially pernicious problem in third-world countries, which authorities usually accept a sum of money from first-world countries to receive the garbage.
From a game design point of view, I wanted to explore the topic of "involuntary resources", which are produced as a result of producing another, more useful resource.
Let's talk!
Do you want to know more about the development and design of the game? Read my blog [contain SPOILERS] in which I'll explain the underlying design and systems of the game.
Also, be sure to join our Discord, YouTube channel and Instagram under the name Game Design Thinking. You'll find a lot of people interested in game design and development in general.
Hope you enjoy the game!
Status | In development |
Platforms | Windows |
Author | Gabriel Chauri |
Genre | Strategy |
Tags | 3D, City Builder, Economy, Game Design, game-design-thinking, High Score, Real time strategy, resource-management, Singleplayer, Unity |
Download
Install instructions
- Download TheLeftovers.zip and unzip.
- You can pay a custom amount or press the link "Just take me to the download" to play the game free.
- Open TheLeftovers.exe
- Enjoy the game!
Development log
- Devlog and System AnalysisNov 14, 2021
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